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MMO10 Flameseeker Chronicles: Heroes ruined Guild Wars

By: Rubi Bayer   2010-07-26T16:00:00     News Item: 12292

Filed under: Fantasy, Guild Wars, Culture, Flameseeker Chronicles

Oh, settle down. I'm not stating that as a fact, I'm just repeating what others have said. It's an old argument, but one that's in recent times come to my attention several times over the past week, so I want to take a look at the argument today.

Heroes came to Guild Wars near the end of 2006 with the introduction of Nightfall. They were a enormous upgrade from the much-maligned Alesia and her companions. Sure, you had to level them up, but you had as much control over their runes and insignias, skill bars, and weapons as you did your own.

The addition gave gamers the option to add three of these customized companions, making it much easier to continue adventuring even if you couldn't get a group at the moment. It sounds perfect, right? Not everyone agrees, and it's a debate that flared back up in the past months when the possibility was raised of companions in Guild Wars 2.

Hit the handy "read more" button to look into both sides of the argument.

Continue reading Flameseeker Chronicles: Heroes ruined Guild Wars

Flameseeker Chronicles: Heroes ruined Guild Wars originally appeared on on Mon, 26 Jul 2010 16:00:00 EST. Please see our terms for use of feeds.

    
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