:: MMORPG News

MMORPG : Analysts see into future, expect 650k US sales for WAR's first month

By: Kyle Horner   Sep 04, 2008 09:00:00 AM     News Item: 4950

Filed under: New titles, Warhammer Online, News items


Here we go again, it's time for people to start predicting the sales of the next big MMO. So get out your thinking hat and grab ahold of your pie charts and bar graphs! Hm, somehow that sounded a lot more exciitng before we said it. Anyhow, Warhammer Online is nearly at launch day and has been given a 650,000 sales prediction for the first month in the United States from Lazard Capital Markets senior VP, Colin Sebastian. It's important to stress that this is for the US territory only, which means that's kind of a high prediction.

Our guess for the reason behind the European exclusion is because it's a bit of a wildcard. Warhammer being a much bigger property over there means its sales could land almost anywhere. It could also be because Lazard Capital Markets only deals in US sales predictions, but we like to think they're scared of Europe, instead. All in all with first month US sales being predicted at over half a million, we have to assume many are expecting Warhammer Online to perform pretty impressively overall.

 

       




MMORPG : The Daily Grind: From MMO to TV Show?

By: Michael Zenke   Sep 04, 2008 08:00:00 AM     News Item: 4944

Filed under: Culture, MMO industry, The Daily Grind

So we've talked before about TV shows that you'd like to see as MMOs, and numerous times in our ongoing dialogue the connection between television and MMOs have been made. Just yesterday a new IP MMO was announced, bringing Buffy Summers to the world of XP and zoning. What we'd like to ask you about today is just the opposite. Though it sounds like Sci-Fi Channel is attempting to hybridize the two mediums, we know we'd love to see some TV shows based on our favorite MMOs. We'll throw out the gimme: wouldn't a World of Warcraft animated series be fantastic?

What would you like to see? An EQ-based comedy/drama? Maybe a Tabula Rasa war epic? Throw out your ideas for a TV show based on an MMO in the comments!

 

      


MMORPG : Second Life removes VoIP client

By: Tateru Nino   Sep 04, 2008 01:00:00 AM     News Item: 4947

Filed under: Betas, Bugs, News items, Second Life, Virtual worlds

In a lot of ways, we've got a bit of a traditional streak here at Massively. We like the good, solid, family values like "Kill a monster. Steal it's treasure". One tradition that we hold particularly dear is "Announce the software and then make it available". Yes, we know that makes us awfully old-fashioned in the modern, cool, vaporware world of the kids these days.

In the wake of our announcement and hands-on piece with the new Second Life SLim VoIP/IM client, Linden Lab has in turn announced it, stamped it "coming soon" and yanked the availability of the web-page and associated setup process. This all seems a bit backwards, to be honest.

Granted, the software doesn't actually work very well at all, and appears to be little more than a stripped down copy of Vivox Connector with most of the features removed (we think that it is exactly that, in fact), but still, it is supposed to be a Beta.

Perhaps it's the little details like the fact that Lindens can't hide their online status from it that have caused it to be pulled, rather than any other inherent kind of breakage. Since Linden Lab's PR people won't answer any queries about the product, all we can do is speculate.

Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

 

      


MMORPG : Strategy Informer interviews CCP Games about the future of EVE Online

By: James Egan   Sep 03, 2008 08:00:00 PM     News Item: 4945

Filed under: Sci-fi, EVE Online, Business models, Culture, Economy, Game mechanics, Interviews, Crafting


Gaming site Strategy Informer recently spoke with CCP Games about what the future may hold for EVE Online. The interview focused on two facets of the game: EVE's economy, and the fact that with other sci-fi MMO titles like Jumpgate Evolution on the way, EVE may face increased competition in the coming months and years.

CCP's Lead Economist, Dr. Eyjólfur Guðmundsson talked with Strategy Informer about the game's economic depth, which dwarfs other titles, despite having a subscriber base that's a fraction of what Blizzard enjoys. The interview touched on the possibilities of new trade hubs being established by players over time, the scarcity of certain technologies and their increasing prices, and how the market moves in general. However, the main aspects of the game he discussed were the player-run financial services that have sprung up in EVE, what the community has come up with on its own.

Continue reading Strategy Informer interviews CCP Games about the future of EVE Online

 

       


MMORPG : PAX08: Twin Skies interview

By: Shawn Schuster   Sep 03, 2008 07:00:00 PM     News Item: 4943

Filed under: Fantasy, Real life, Screenshots, Events, real-world, Game mechanics, Interviews, MMO industry, New titles, Opinion, Free-to-play, Browser, Hands-on, Casual, Twin Skies


Twin Skies is a brand new MMO still in development from Meteor Games, which is fronted by two of the co-founders of the wildly-successful Neopets. Despite the fact that Twin Skies is still in its early stages, their presence at PAX08 seemed to be well-received by gamers. This was the first public showing of the MMO that was only first announced a month ago from a company that was introduced to us only two months ago!

So we took this opportunity to sit down with the CEO Adam Powell and Lead Designer Aaron Matthew for a bit of an exclusive look at what this game is all about. Despite the fact that the surrounding PAX booths were competing for attention all around us, we were able to get some great information on this upcoming game.

Follow along on our exclusive tour of Twin Skies>>

 

      


MMORPG : Devblog - Changes to Xelors and to the AP/MP formula

By:   Sep 03, 2008 05:53:35 PM     News Item: 4939

For a while now, we've been working on a new formula for dodging and removing both Action Points and Movement Points. Lichen discusses these changes in an article on the devblog-- Xelor tactics will never be the same!

He explains all the planned modifications to Xelor spells, as well as the new PvP and PvM tactics to behold. It even teaches you the exact mathematic formula that will come into play!

Curious on what brought on these changes!? [Click to read more]


MMORPG : Rumor : E3 considering going public to revive glory

By: Mabie A.   Sep 03, 2008 05:19:21 PM     News Item: 4942

E3 logo - Image 1The E3's been disappointing fans and developers alike, and we all know they need to shake things up or else. Now we hear of a rumor surrounding the games industry event as reported by Kotaku, and it seems like they're thinking of opening it to the public.

There's no official word on this yet - we've heard lots of "official words" regarding changes in the event's format, only to be found absolutely wrong later on - although it's been said that the idea has already been brought forward for discussion by the board of the Entertainment Software Association (ESA).

Instead, what we found as an update on Gamespot is a "No Comment" comment from ESA senior vice president for communications and research, Rich Taylor.

As we do every year, the ESA solicits feedback and direction from exhibitors and attendees on how best to adapt and evolve the E3 Media & Business Summit to ensure it meets their needs. Each element of the Summit is opened for discussion, and that process is ongoing to execute a productive and efficient experience. Regarding today's published reports, the ESA does not comment on rumors and speculation, and will make an announcement about the details and logistics of the 2009 E3 Media & Business Summit at the appropriate time.


There's been some major fallout in E3's circle of pals, like Activision Blizzard who chose to skip the party this year, and instead hold its own event in the same week. That's apart from all the critics who've thrown in their two cents on the current form of E3, such as EA's John Riccitiello, Ubisoft's Laurent Detoc, and EA Sports' Peter Moore.

Let's see if ESA can cook up something that will lure them back for the 2009 E3. Keep it posted here for more updates.


Related E3 2008 news:
  • E3 2008: Bungie does a no show for this year's gaming event
  • Activision not attending this year's E3



MMORPG : MMO features that haven't made it into Warhammer Online

By: James Egan   Sep 03, 2008 05:00:00 PM     News Item: 4949

Filed under: Fantasy, Game mechanics, Warhammer Online, Opinion


Among the legions of fortunate Warhammer Online fans that have played through beta and the preview weekend is Syp from the Waaagh! blog. He's always entertaining and it's clear he's passionate about Warhammer Online. So when he writes about features in other MMOs that he'd like to see in WAR, you know he's not bashing a game that's not even out of the gate yet. Rather, he's genuinely looking at ways the game could be better.

Syp puts forth his ideal WAR feature set, which includes capturable and trainable pets similar to World of Warcraft's system and the player-created content and sidekicks of City of Heroes. Syp would also like to see WAR include an in-game music player like EVE Online, and other features drawn from Everquest 2 and Lord of the Rings Online. Have a look at the Waaagh! "10 features" post and see if you agree with him on what could make Warhammer Online a better title.
Warhammer Online Coverage Did you enjoy this? Make sure to check out all of our previous Warhammer Online features, and don't miss any of our ongoing coverage as Massively goes to WAR!

 

       


MMORPG : Hands on: The Second Life SLim client is here

By: Tateru Nino   Sep 03, 2008 04:30:00 PM     News Item: 4946

Filed under: Betas, News items, Second Life, Hands-on, Virtual worlds

Linden Lab's unannounced SLim lightweight Second Life client is available now. We grabbed it out of the starting gate and took it for a bit of a spin for an hour or so. It looks a great deal like Linden Lab needed some new feature or API in the SLS-1.24 server deployment to support this. As a result, preparation of the SLim software for release prior to an announcement at this year's Virtual Worlds -2008 conference in Los Angeles must have been awfully rushed.

We expected this to be the first purpose-designed client for Second Life to come out of Linden Lab since the original in 2002, but actually ... it isn't. The real story is rather more surprising.

SLim is a Vivox product and it connects to Vivox servers. Connection with Second Life and its grid and servers is only very peripheral. How much involvement Linden Lab actually had with any of this is debatable.

The short version: It does a lot less than you'd hope, and setup of the whole show is far clunkier than you'd like. On with the show...

Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

Continue reading Hands on: The Second Life SLim client is here

 

      


MMORPG : Choosing between Order and Destruction in Warhammer Online

By: James Egan   Sep 03, 2008 04:00:00 PM     News Item: 4948

Filed under: Fantasy, Classes, Warhammer Online, Races


Have you decided what you're going to play in Warhammer Online? In the days leading up to the game's launch, some of us already have a good idea of which class we'll play (like "all"). Prima Official Game Guides is getting ready for the Warhammer Online launch as well, with a class quiz that asks, "In the War between Order and Chaos, what role will you play?" To help answer that question, or just to help show you some of the possibilities in Warhammer Online, they've got a short personality test that shows how well a given character choice fits you.

Some of us at Massively guess that the majority of players will choose Destruction when Warhammer Online launches, but there's definitely something to be said for the white hats as well. The quiz result is pretty much a foregone conclusion, but it's a nice distraction from work or while you wait for access to the game a bit later this month. We'd wager that most who take the personality test simply choose the most twisted answers possible (we did), but give it a shot and see what comes up.
Warhammer Online Coverage Did you enjoy this? Make sure to check out all of our previous Warhammer Online features, and don't miss any of our ongoing coverage as Massively goes to WAR!

 

       


MMORPG : Age of Conan: Still aiming for the 360

By: Tateru Nino   Sep 03, 2008 03:00:00 PM     News Item: 4934

Filed under: Age of Conan, Business models, Consoles

Have you been wondering what's been happening about Age of Conan for the Xbox 360? Come on, you were, weren't you? You're all ready to vent your endless barbarian rages in digital Hyborea via Microsoft's premier console, right? Well Funcom have confirmed that it's still definitely in the pipe, and not (for example) stealthily canceled.

While work began on Age of Conan as a console title in late 2006, console development for AoC went on hold while Funcom worked to get the troubled MMOG across the line at launch for the PC platform. Obviously the MMOG hasn't been without its troubles, so Funcom's 2009 release for the console version might not end up being very early in 2009.

Funcom's got a few barriers to overcome for this whole effort. AoC has to keep bringing in the money, which means satisfying existing PC subscribers and bringing in enough new players to offset attrition. Not only does the actual development of the title come with a price tag attached, but consoles feature a little detail called code-signing.

Warhammer Online Coverage Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

Continue reading Age of Conan: Still aiming for the 360

 

       


MMORPG : Previewing FFXI's September version update

By: Michael Zenke   Sep 03, 2008 02:30:00 PM     News Item: 4936

Filed under: Fantasy, Final Fantasy XI, Patches

The much anticipated September update is fast approaching, and Allakhazam has a lengthy preview of what is in store for the citizens of Vana'diel. The next patch to Final Fantasy XI will contain a number of really impressive quality of life benefits. Highlights include:
  • The level sync and relic gear sets we've already talked about here on the site.
  • Rental chocobo changes for both the 'past Vana'diel' areas and the areas introduced in Wings of the Goddess.
  • New fellows! More and unique NPC assistants to help with your solo adventuring.
  • More XP! Dovetailing with the level sync system, easier mobs will now provide more XP.
  • Changes to high-end adventuring for your job-specific weapon.
There's even more detailed in the Allakhazam posts, so head on over there to see what Square/Enix has on offer this month.

 

       


MMORPG : One Shots: Night fishing

By: Krystalle Voecks   Sep 03, 2008 02:00:00 PM     News Item: 4937

Filed under: Fantasy, Screenshots, Lord of the Rings Online, One Shots


We asked around with the staff, and one of the surprising things they really enjoy in Lord of the Rings Online is fishing! While it isn't necessarily one of the things that jumps to mind when many people think MMO, you have to admit, it's a relaxing way to enjoy your game while chatting with your friends. Today's One Shots comes to us from ReijMan, who was enjoying some down-time recently and writes: I'm sure you got a lot of nice LotRO piccies, and 30% of them [involve] fishing, but I wanted to share this one with you.

Do you have a favorite thing to do to just relax and spend time in your favorite MMO? Perhaps you're all action instead, opting to see just what you can and can't get away with solo. We'd love to see your favorite MMO places -- just send them to us here at oneshots AT massively.com along with a quick description.
%Gallery-9798%

 

      


MMORPG : A look at Warhammer Online's Guild Taverns

By: Kyle Horner   Sep 03, 2008 01:00:00 PM     News Item: 4938

Filed under: Fantasy, Warhammer Online, News items


If you've got a guild in Warhammer Online that's level six or higher, then you can gain access to Taverns. These places of social gathering are located at each faction's capital city, permitted that city is at least rank two. The forces of Order gather at Sigmar's Hammer, while Destruction gather at The Viper Pit in The Inevitable City. Entry at guild rank six is gained by speaking to the Guild Merchant just outside of either Tavern. You could also try to punch the merchant in the face, but that's not likely to work out well, even for an Orc.

Mythic plans to offer various NPC vendors and services within the Tavern based on your Guild rank. Examples given include a flight master, crafting merchant, renown merchant, siege merchant and a Guild Standard merchant. One especially interesting service is offered at Guild rank 16 and opens up a "Guild Leader Hall" that only guild leaders and officers may enter. This hall offers a rest bonus, giving all those inside rested experience. It doesn't really seem like the rested state is any better than a normal rested state, so don't flip out like a Witch Elf or anything just yet. Check the gallery for some images of the two Taverns and for more detailed information on the various merchants and services, head below the break.%Gallery-21881%

Continue reading A look at Warhammer Online's Guild Taverns

 

       


MMORPG : EverQuest II Game Update 48 now live!

By: Michael Zenke   Sep 03, 2008 12:00:00 PM     News Item: 4935

Filed under: Fantasy, EverQuest II, Patches

Who knew corporations could be so sneaky? Sony Online Entertainment has snuck up on the EverQuest 2 playing populace with a brand-new game update! GU48:Breaking Ground has dropped onto the live servers adding a ton of new content to the world of Norrath for players of SOE's flagship game. Here are the highlights of this massive patch:
  • The Guild Hall Event! The cities of Qeynos and Freeport are busily working to build guild housing for EverQuest 2's mightiest organizations. You can help out!
  • Veksar! We first noted the addition of this dungeon back in the Senior Producer's letter to the players, but it's great to see it finally in-game. The dungeons acts as a 'teaser' for content in the upcoming expansion and is appropriate for characters at the highest levels.
  • Everfrost Overhaul! The first in what is likely to be a series of zone re-makes sees this icy realm given much better level progression, more solo content, and even a more intuitive design.
  • Shiny new armor! Armor appearances have been updated and improved across the board, with brand new writs and quests for the non-adventuring-inclined.
  • Tons more, including more zone tweaks, gameplay changes, the addition of a 'guild points' system, UI fixes and spell changes!
You can check out the full and unadulterated patch notes below the cut. Thanks to Stargrace for the tipoff!

Continue reading EverQuest II Game Update 48 now live!

 

      


MMORPG : The BigCast @PAX08 Special: Warhammer Online

By: Kyle Horner   Sep 03, 2008 11:00:00 AM     News Item: 4933

Filed under: Fantasy, Warhammer Online, News items


Massively's sister site Big Download has a very special podcast with Jeff Hickman, Paul Barnett and Josh Drescher from Warhammer Online. Of course, you probably don't need us to tell you that these fellows made for a very interesting podcast, but what you do need to know is that this edition of the BigCast is very NSFW, so it may be wise to wear some headphones. As it happens, there isn't much talk about Warhammer Online. Instead, you'll hear a lot Mr. Barnett asking everyone questions and the ever-informative Josh Drescher pitch a very wonderful radio ad for Bacon Salt -- because everything should taste like bacon.

As someone who was a part of this endeavour into the unknowns of German hotels, taxis and of course, Bacon Salt, this blogger can tell you it was a wild ride that you won't be remiss for listening in on.

 

       


MMORPG : Loading... Ten Ton Hammer Meet 'N' Greet

By: Boomjack   Sep 03, 2008 10:05:05 AM     News Item: 4928

Welcome to the 907th Edition of Loading...

Wizard 101 first impressions, an afternoon with The Syndicate, why gamers are attracted to WAR, a Ten Ton Meet 'N' Greet and more, today in Loading...



MMORPG : Buffy the Vampire Slayer MMO announced, Firefly MMO 'delayed'

By: Michael Zenke   Sep 03, 2008 10:00:00 AM     News Item: 4931

Filed under: MMO industry, New titles

In an announcement to press today about the keynote address to this year's Virtual Worlds Conference in Los Angeles, the folks at Multiverse have announced a trio of new and interesting projects. One is a Titanic-related project connected to James Cameron, while another is the main connecting 'space' that will link all of Multiverse's worlds - a project called Multiverse Places.

The third is, apparently, a Buffy the Vampire Slayer massively multiplayer game. Multiverse, if you'll recall, is also the company that holds the license to develop an MMO based on the Firefly television show, another Joss Whedon fan favorite. While the Firefly title has now apparently been 'delayed', it sounds as though the Buffy title is already in development. From the announcement: "Buffy the Vampire Slayer: A massively multiplayer online game based on the critically-acclaimed Joss Whedon television series. Currently under development at Multiverse, 'Buffy' exemplifies a new era of game design, allowing consumers to play it either as a fully immersive 3D environment or as a Flash-based 2D game."

The full announcement is available below the cut.

Continue reading Buffy the Vampire Slayer MMO announced, Firefly MMO 'delayed'

 

      


MMORPG : WAR: Validate Email Address, Earn Title

By: Taea   Sep 03, 2008 09:47:27 AM     News Item: 4927

You can now earn a new custom title for your Warhammer Online: Age of Reckoning game account, just by validating your email address. Log in to the Account Management page at Mythic Entertainment, click the link to validate your email, then check your inbox. Once you've validated your email with Mythic, you will have earned your very first official Warhammer title.

Your email address has been successfully validated!

All of your Warhammer Game Accounts have been granted a custom title!

  • Validate Your Email



MMORPG : WAR: Dwarf Chapter 1 Public Quests

By: RadarX   Sep 03, 2008 09:26:00 AM     News Item: 4926

The battles in Warhammer Online: Age of Reckoning will start in the first moments of your existence. As a member of the mighty Dwarfs, the earliest test of combat will be against a Greenskin fortification. Where will you go to prove yourself and what objectives await? Ten Ton Hammer has your complete guide to the first chapter of the Dwarfs epic story, detailing every objective and Influence reward.

Dwarf cannons boomed, the thunderous noise echoing in the vast underground chamber. On the opposite side of the great ravine that divided the stone cavern, a dozen Orcs were blasted apart. A dozen more charged forward to take their place, and the Greenskins returned fire with a volley of flaming arrows.

  • WAR: Dwarf Chapter 1 Public Quests


MMORPG : WAR's Mark Jacobs: I Wanted Conan to Succeed

By: Taea   Sep 03, 2008 09:15:30 AM     News Item: 4925

MTV continues the interview series with Warhammer Online: Age of Reckoning's Lead Designer, Mark Jacobs. This time, Jacobs talks about creating a successful MMOG in today's market, saying that he wanted Funcom's Age of Conan to succeed, for the good of the industry. A big part of creating a winning game is listening to the player community.

He also said that no matter how great you think your game is, developers must listen to the community. “It doesn’t mean you have to follow what they say, but you always have to listen,” he said. “The test of greatness is to know how to look at it and either incorporate it or learn from it. We might listen to the wrong advice, but we always listen. That’s how I think all developers have to be because nobody is that smart and nobody is right all the time.”

  • Mark Jacobs Interview at MTV



MMORPG : PAX08: Aion's first U.S. public showing

By: Shawn Schuster   Sep 03, 2008 09:00:00 AM     News Item: 4929

Filed under: At a glance, Fantasy, Screenshots, Aion, Business models, Game mechanics, New titles, Opinion, Hands-on


"Hey, isn't that the game where you have wings and fly around?"

This was probably the number one quote heard around the Aion booth at PAX08. NCsoft's Aion: The Tower of Eternity had its first public showing in the States this last weekend at PAX, and the general consensus seemed to be mostly positive. As the opening quote suggests though, many gamers were after that novelty of flight, and we can't help but wonder if that will be enough to carry potential players through the game for the long haul.

So we took this opportunity to spend an hour or so with the game, to get a few of those precious first impressions for our readers. Keep in mind that this is only first impressions on a game that isn't finished yet, so take it with a grain of salt.%Gallery-11511%

Continue reading PAX08: Aion's first U.S. public showing

 

      


MMORPG : The Daily Grind: MMOs for Newbies?

By: Michael Zenke   Sep 03, 2008 08:00:00 AM     News Item: 4930

Filed under: MMO industry, Opinion, The Daily Grind, Kids

Wizard101 launched just yesterday, and it's enough to get us thinking about the growing field of youth-oriented MMOs. Despite their intentions, these 'kiddie' games are actually great on a number of levels. Not only do they fulfill the obvious demographic needs (games for young kids, games for teens, games parents can play with their kids) many of them are quality enough to be worth playing by adults.

So we wanted to ask today: what 'kiddie' games are you playing? Do you think the new crop of kid and teen-oriented MMOs is a good thing, or a bad thing? Looking forward to SOE's Free Realms as much as the Massively crew is? And most of all, what MMOs would you suggest for folks looking to get their kids into games?

 

      


MMORPG : AoC: Necromancer Spell List 1-20 Updated

By: Martuk   Sep 03, 2008 04:36:29 AM     News Item: 4924

Age of Conan Hyborian Adventures Necromancer is the master of the dead. Through dark magic they can control dark creatures risen from the grave to attack their foes. This week we have updated our Necromancer Spell List 1-20 to include updated information due to post launch changes to the class.

  • You can read the updated list here.
  • Discuss it on our forums.


MMORPG : Minsky vs Linden Lab: Minsky's mark

By: Tateru Nino   Sep 03, 2008 02:30:00 AM     News Item: 4932

Filed under: News items, Second Life, Legal, Virtual worlds

You may remember Richard Minsky, founder of The Center for Book Arts in New York City and owner of SLART Magazine. We previously wrote about his assertion of his rights and obligations with respect to his SLART trademark, which covers (among other things) Minsky's SLART magazine. The SL portion obviously represents Second Life, and the ART well... that's art.

Minsky originally filed his SLART trademark on 22 March, 2007. It was published for opposition on 18 September, 2008, and finally granted formal registration by the US Patent and Trademarks office on 18 March, 2008 (registration number 3399258). SLART, therefore, is owned by Minsky insofar as the US Government is concerned at the present time, whether that grant was conferred rightly or wrongly, unless it is somehow overturned or abandoned.

Now he has filed a civil suit in a federal court, naming Linden Lab, Philip Rosedale, Mitch Kapor and one or more other Second Life users (as John Does) for (variously) trademark infringement, trademark dilution, tortious interference (that is interference that causes injury), and fraud.

Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

Continue reading Minsky vs Linden Lab: Minsky's mark

 

       


MMORPG : A Video Report from The Syndicate 2008 World Conference

By: Ethec   Sep 03, 2008 01:06:08 AM     News Item: 4923

A get-together that any guild would envy...

What would you call a 600 member guild with a twelve-year track record, credits in more Prima guides than you can count on one emblematic hand, closed testing consultancies in a number of top-tier MMORPGs, and a extremely well-run annual conference that's attracted documentarians and news media alike?

We'd call them The Syndicate, and Ten Ton Hammer's proud to file this video report from the 2008 World Conference in Boston, Massachusetts. We chat with Guild Master Sean "Dragons" Stalzer about what it takes to sustain the longest-lasting guild in MMORPG gaming, how to get your guild together for an event like this, their work with the Warhammer Online Prima Guide and Atlas, and much more!

Click here to check out this 8 minute video featuring scenes from The Syndicate 2008 World Conference and an interview with Guild Master Sean "Dragons" Stalzer!



MMORPG : Atlantica Online: Battle and Monster Screenshots

By: Aurael   Sep 03, 2008 12:55:38 AM     News Item: 4922

Captured moments

The third round of closed beta for Atlantica Online is in full swing and another batch of screenshots is in the offing. This game has already piqued the interest of Ten Ton Hammer's Danny "Ralsu" Gorley, as he explains in his Top Ten Free to Play Games August 2008. What's so interesting about this game? Read our exclusive editorials, screenshots and previews to find out!

  • Click here to see the new screenshots!



    MMORPG : WoW: Previewing the Death Knight Abilities (Part 3)

    By: DarkFact   Sep 03, 2008 12:26:51 AM     News Item: 4921

    WoW: Previewing the Death Knight Abilities (Part 3)

    Continuing with our Death Knight ability preview, this time we focus on control abilities such as Death&Decay and Chains of Ice, along with the final 41 and 51-point talented abilities like Unholy Blight, sure to aid any Death Knight wishing to inject as many diseases as possible into their foes in the upcoming Wrath of the Lich King expansion!
    Death and Decay is one of those abilities that allow you to deal damage and sow disarray against the enemy forces. Looked at as the 'opposite', or 'evil' version of Consecration, this ability both lets you do mini-fears to your enemies and deal damage as they stand in it. This ability will be nice to have as a tank, as it causes a decent amount of threat and may interrupt some blows from being thrown your way!

    To view our latest preview, click here

    To discuss this on our forums, click here!



    MMORPG : CyWire Stargate Worlds alpha giveaway

    By:   Sep 03, 2008 12:00:00 AM     News Item: 4951

    CyWire.com is giving away Stargate Worlds alpha test spots to 10 lucky members each month!

    MMORPG : Stargate Atlantis Promo Pics

    By:   Sep 03, 2008 12:00:00 AM     News Item: 4941

    SF Universe has posted promotional pictures for Stargate Atlantis Season 5, Episode 12 entitled "Inquisition".

    MMORPG : OnlineWelten video interview with Dan Elggren

    By:   Sep 03, 2008 12:00:00 AM     News Item: 4940

    Stargateworlds.OnlineWelten.com sits down with Stargate Worlds Studio Head, Dan Elggren in Leipzig.

    MMORPG : WoW Comic Contest: Honorable Mentions

    By: Xerin   Sep 02, 2008 11:45:55 PM     News Item: 4920

    More honorable mentions!

    Latest honorable mention is out and it's by Milktoste.
    Here is the next honorable mention from this month's comic contest submissions. Remember, the contest will go on all year long, so don't miss your chance to win a copy of the World of Warcraft Battle Chest signed by both Vice President of Creative Development Chris Metzen and Art Director Chris Robinson, as well as a World of Warcraft 60 day pre-paid time card.

    Click here to see the honorable mention!



    MMORPG : Beyond Protocol Pre-Release Screenshots

    By: Cody Bye   Sep 02, 2008 11:04:13 PM     News Item: 4919

    Strategy games in every shape and color seem to be the next logical step in the evolution of massively multiplayer online games. While there hasn't been a distinct success in this genre yet, anxious gamers everywhere are waiting for the one true game that will stoke their spirits. The developers at Beyond Protocol are hoping to be the strategic answer to gamer's prayers, and to increase anticipation for their upcoming game have landed nine new screenshots on Ten Ton Hammer. Make sure you check 'em out!

    • You can see all the new Beyond Protocol images by clicking here!



    MMORPG : The Top Five Reasons Gamers are Attracted to WAR

    By: Cody Bye   Sep 02, 2008 10:47:52 PM     News Item: 4918

    The last few months have seen a tremendous surge in the overall popularity of Warhammer Online. With the game slated to release in just a few short weeks, the Ten Ton Hammer staff thought it would be pertinent to list off a few of the reasons why so many gamers have been attracted to the title even when the game is still only in the beta phase. Without hesitation, Cody "Micajah" Bye volunteered for the job and concocted his own “Top Five” reasons behind the abundant popularity of Warhammer Online. None of these five reasons have anything to with the gameplay of the actual product, but much of the popularity of the game can be attributed some of the factors Cody has included in his editorial. Agree or disagree, make sure you let him know in the forum!

    Although I won’t go into the details behind Warhammer Fantasy Battle, I will state that the player base that is involved with WHFB are some of the nuttiest, most diehard individuals I’ve ever come across. While some online gamers bitch and moan about a paltry $15/month subscription fee to their games, WHFB participants spend hundreds, if not thousands, of dollars on miniatures and paints along with innumerable hours painting those miniatures for hobby and tournament play.
    • To read the rest of Cody's WAR editorial, click here!



    MMORPG : World of Warcaft Offsets Music Losses for Vivendi

    By: Medeor   Sep 02, 2008 09:13:20 PM     News Item: 4917

    Can't get no satisfaction.

    I never ever thought I'd read an article that would even hint at the possibility of a game (ok not any old game, it is World of Warcraft afterall) being bigger than the Rolling Stones. Well the article at the Telegraph UK doesn't exactly say that, but reading through the numbers definitely leads this guy to believe a four year old video game is nipping at the heals (or propping them up in this case) of some guys who can't even remember their forties. From the article:

    "Rising income from video games has offset declining music sales at entertainment group Vivendi in the second quarter, allowing it to cancel a rights issue.
    The owner of Universal Music Group, whose artists include Amy Winehouse and The Rolling Stones, reported a 5.3pc drop in sales at the record label, under pressure from the declining popularity of CDs and rising online piracy."

    and

    "The formation of Activision Blizzard will bring together Vivendi's online role-playing game World of Warcraft and its partner Activision's best-selling Guitar Hero game. Vivendi has a 54pc stake in the new company, as it continues to add to World of Warcraft's 11m subscription base."

    Ten million, eleven million, whatever, I guess it is easier just round at that point. That's the first time I think I've read that subscriber level is eleven and climbing, I knew it was close. The other interesting tidbit in there is how badly piracy is killing the record sales (not shocking but interesting). Talk about an industry failing to change with the times, music dug its heals in hoping to fight pirates tete-a-tete and instead lost their backsides. I've been saying this forever, online games love pirates (and ninjas for that matter) because box sales are one thing, but that monthly subscription is where the real money lives and pirates don't like "log-in" games they can't steal and sell so easily.

    "Rising income from video games has offset declining music sales" those are some words I didn't expect to read anytime soon. For the rest of the article, hop the pond to read Telegraph.co.uk's article;" Video games boost for Vivendi as piracy kills the radio stars".



    MMORPG : WAR Exclusive: The Public Quest Maps of Chrace

    By: JoBildo   Sep 02, 2008 08:39:12 PM     News Item: 4916

    Of sissies and emo-kids...

    The Public Quests in Mythic's Warhammer Online are easily one of the game's defining features. That's why Ten Ton Hammer's here to help you out. Throughout the coming weeks and beyond launch, we'll be bringing you detailed maps of where you can find all of the Public Quests. Today we're proud to present Chrace, the birthing place for many a High Elf's White Lion:

    Chrace Public Quest Maps

    Check back later in the week for the Blighted Isle's very own map treatment. Just in time for the Open Beta weekend, in fact.



    MMORPG : Stargate Worlds Avatar Contest

    By: Medeor   Sep 02, 2008 08:03:47 PM     News Item: 4915

    Avatars of unusual size need not apply.

    Stargate Worlds is offering a chance for those us with creativity to get their avatar in lights. You need to create an avatar you must register and post within the SGW forums, yes that is pretty much it. At the end of the month, those with the best delivery will find their custom created avatars as some of the selectable avatars for the forums. And there always has to be rules:

    "Here are some rules:

    1. Images must be original creations.
    2. By entering the challenge you agree to allow the SGW Forums to use the avatar images / own them.
    3. Images should have a Stargate Worlds feel to it.
    4. Minimum of 10 entries, maximum of 30 per entrant.
    5. Judges (Moderators) will choose 5 finalists after which a public Poll decides one final winner.
    6. Images must be hosted by creator and posted in this thread for judges to view.
    7. Images can only be up to 100x100 pixels in size and a maximum of 25KB in filesize.
    8. Contest ends on September 30th 11:59PM PST.
    9. Rules may be changed during the contest."

    Head over the the SGW forums and get crackin'!



    MMORPG : Exclusive WAR in-game item to be released with C&C: Red Alert 3

    By: James Egan   Sep 02, 2008 08:00:00 PM     News Item: 4872

    Filed under: Fantasy, Business models, Warhammer Online, News items


    So you're one of the lucky few -- well one of 60,000 anyway -- who got your hands on the Warhammer Online Collector's Edition, and without any of the order snags people have been reporting. Well congratulations! You've got the Greenskin miniature, the graphic novel, the art book, the virtual items and the exclusive quests. So now you can sit back and relax, secure in the knowledge that you have the most badass collection of Warhammer Online gear ever assembled, both in-game and out.... right?

    Actually, wrong. For the Warhammer Online player who simply must have everything, there's one more step to go as it turns out. There's another exclusive in-game item called "Korssar's Helm" that allows you to transform into a bear. The catch? You need to order, or pre-order, Command & Conquer: Red Alert 3 to get the WAR item...

    Continue reading Exclusive WAR in-game item to be released with C&C: Red Alert 3

     

           


    MMORPG : Disciple of Khaine Guide

    By: Brokain   Sep 02, 2008 07:45:22 PM     News Item: 4914

    Disciple of what? I've never even seen that class before. Is that in the 7th edition Dark Elven armies book?

    Old school Warhammer players won't recognize Warhammer Online: Age of Reckoning's class, The Disciple of Khaine, from any Dark Elven army book. That's because these followers of the God of Murder are brand new just for WAR! Together with Games Workshop, Mythic designed the Disciples as the healing class for the Druchii and they heal in a true Dark Elven manner, by using the blood of their enemies to fuel their abilities! Already an incredibly popular class in the WAR beta, the Disciple of Khaine looks like it could be the class of choice for players. Why? Check out Ten Ton Hammer's Disciple of Khaine Guide to see!



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